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Twenty-Second Annual IEEE Symposium on

Logic in Computer Science (LICS 2007)

Paper: Resource modalities in game semantics (at LICS 2007)

Authors: Paul-André Melliès Nicolas Tabareau

Abstract

The description of resources in game semantics has never achieved the simplicity and precision of linear logic, because of a misleading conception: the belief that linear logic is more primitive than game semantics. We advocate the contrary here: that game semantics is conceptually more primitive than linear logic. Starting from this revised point of view, we design a categorical model of resources in game semantics, and construct an arena game model where the usual notion of bracketing is extended to multi-bracketing in order to capture various resource policies: linear, affine and exponential.

BibTeX

  @InProceedings{MellisTabareau-Resourcemodalitiesi,
    author = 	 {Paul-André Melliès and Nicolas Tabareau},
    title = 	 {Resource modalities in game semantics},
    booktitle =  {Proceedings of the Twenty-Second Annual IEEE Symposium on Logic in Computer Science (LICS 2007)},
    year =	 {2007},
    month =	 {July}, 
    pages =      {389--398},
    location =   {Wroclaw, Poland}, 
    publisher =	 {IEEE Computer Society Press}
  }
   

Last modified: 2022-10-3113:49
Sam Staton